AI Insights · Timothy · October 2022
Top 5 Gacha Games in Spain Q3 2022 Performance Analysis
Discover the performance of the top 5 Gacha games in Spain during Q3 2022, including weekly downloads, revenue, and active users. Data sourced from Sensor Tower.
The third quarter of 2022 saw notable performances from the top 5 Gacha games in Spain. Here’s a detailed look at their weekly downloads, revenue, and active users.
DRAGON BALL Z DOKKAN BATTLE This game from Bandai Namco Entertainment Inc. experienced a significant fluctuation in weekly revenue, peaking at roughly $169K in early July and ending the quarter at approximately $34K. Weekly downloads saw a high of about 7K in early July, tapering off to just over 2K by the end of September. Active users started at around 66K in late June, hitting a peak of about 110K in late August, and closing the quarter at approximately 99K.
Genshin Impact COGNOSPHERE PTE. LTD.’s flagship title saw its weekly revenue peak at around $119K in mid-July, with another notable spike to nearly $99K in the last week of September. Downloads were most robust at the end of September, reaching about 10K. The game’s active user count fluctuated throughout the quarter, peaking at around 116K in the final week.
Rise of Kingdoms Lilith Games’ popular strategy game maintained a relatively steady weekly revenue, with a high of approximately $68K in mid-September. Downloads, however, showed a declining trend, starting at about 7.6K in late June and dipping to roughly 3.9K by the end of September. Active users followed a similar pattern, starting at around 52K and ending the quarter at about 41K.
Empires & Puzzles: Match 3 RPG This game by Small Giant Games experienced consistent weekly revenue, peaking at about $49K in late August. Downloads remained relatively stable, averaging around 1.5K weekly. Active user numbers were steady throughout the quarter, maintaining an approximate average of 21K.
DRAGON BALL LEGENDS Another title from Bandai Namco Entertainment Inc., this game saw its highest weekly revenue of about $66K in mid-July, with another notable peak of $41K in late September. Weekly downloads were robust, averaging around 15K, with a peak of approximately 17.7K in late August. Active users ranged from 126K in late June to a high of about 131K in mid-July, ending the quarter at roughly 109K.
These insights into the performance of the top 5 Gacha games in Spain for Q3 2022 are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.